Prototypes, interviews, research, repeat.
DevStash preserves the records behind games: oral histories, production documents, prototype discoveries, and the developers who made them.
10
Records
15
Interviews
34
Developers
28
Projects
Latest archive signal
Dark Empires
Featured
Story Grid

Sega Multimedia Studio projects
In May 2025, worked with Sega Multimedia Studio audio head David Javelosa to preserve exclusive information on undocumented studio titles including No World Order, Peter and the Wolf, Sega CD Screen Animator, Xplora1: Peter Gabriel's Secret World, a Vince Neil Racing game with psychedelic effects, a music creation game with Thomas Dolby, and a SETI game featuring a Mega Drive satellite dish peripheral and celebrity tie-in with Fiorella Terenzi.

Sega of America's Summer CES 1993 promotional VHS
In May 2025, worked with Sega Multimedia Studio audio head David Javelosa to preserve Sega of America's Summer CES 1993 promotional VHS, notably including early footage of Sonic the Hedgehog Spinball, Disney's Aladdin, and the Sega CD version of Jurassic Park.

Romulus
In August 2025, worked with Futurescape Productions co-founder and vice president of development Kevin McGrath to preserve exclusive information on the company's internally produced Mega Drive development board, the Romulus. McGrath also provided professional photographs of the board.
Research
Deep Archive Notes
Sega of America's Summer CES 1993 promotional VHS
Worked with Sega Multimedia Studio audio head David Javelosa to preserve Sega of America's Summer CES 1993 promotional VHS, notably including early footage of Sonic the Hedgehog Spinball, Disney's Aladdin, and the Sega CD version of Jurassic Park.
Fat, Daddy — original pitch document and concept artwork
Worked with Sega Technical Institute artist Brenda Cook to preserve the original pitch document and multiple pieces of concept artwork for the studio's cancelled cooperative action game Fat, Daddy.
Interviews
Oral Histories
Interview: Bich Cau Le (2026-01-10)
with Bich Cau Le
Bich Cau Le speaks with Alexander Rojas in this google meet interview for Sega Retro.
Interview: MarkeyJester (2025-12-20)
with MarkeyJester
MarkeyJester speaks with Alexander Rojas in this google meet interview for Sega Retro.
Interview: Brian Dawson (2025-12-13)
with Brian Dawson
Brian Dawson speaks with Alexander Rojas in this phone call interview for Sega Retro.
Interview: Ken Rose (2025-12-07)
with Ken Rose
Ken Rose speaks with Alexander Rojas in this google meet interview for Sega Retro.
Prototypes
Builds and Source Material

Dark Empires
In August 2025, worked with Sega Technical Institute artist Craig Stitt to preserve a first-playable prototype of the studio's cancelled tactical strategy game Dark Empires, including researching and writing its corresponding Hidden Palace announcement article for public release on Halloween 2025.

Romulus
In August 2025, worked with Futurescape Productions co-founder and vice president of development Kevin McGrath to preserve exclusive information on the company's internally produced Mega Drive development board, the Romulus. McGrath also provided professional photographs of the board.
Dark Empires — first-playable prototype
Worked with Sega Technical Institute artist Craig Stitt to preserve a first-playable prototype of the studio's cancelled tactical strategy game Dark Empires, including researching and writing its corresponding Hidden Palace announcement article for public release on Halloween 2025.
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Get new interviews, research notes, and preservation updates when they publish.







